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Raids

Dungeons Crow | 2026-01-17 22:13

Similar to dungeons, Raids are particular instances in the world of Midellas where riders are able to interact with a hostile area privately, meaning, without interference from other parties. These instances are designed to be completed by a party of up to ten members, require playing as a team, and intend to be the most challenging and entertaining PvE content available in the game. Most raid boss encounters need some amount of practice to defeat. Sometimes the intricacies of a boss are planned in such a way that being greatly overgeared will not permit the players to ignore the designated tactics.

Raid entries reset every morning at 4:00 UTC server time for all the instances. Keep in mind this will not reset the waiting time which can be checked by accessing the Dungeons window in the System menu or by pressing the ] shorcut key.

The Gustling Isle
The Gustling Isle Loading pic

 

Attaius Peak
Attaius Peak Loading pic

 

Fractura
Fractura Loading pic

 

Yatuman's Altar
Yatuman's Altar Loading pic

 

 
 
 

Cross-Server Dungeon Lobby

The Cross-Server Dungeon Lobby is a an alternative way to enter a raid that players can opt for. Not only is it convenient, but it also allows cross-play between servers of the same region.

Cross-Server Dungeon Lobby
Cross-Server Dungeon Lobby Loading pic

 

 

Continent Content Color Reference:
  Brakarr Forest   Hakain's Crossing   Hakanas Highlands   Sea of Hakanas   Parna's Coast
  Tritael Rift   Cloying Wastes   Exarahn Badlands   Stygaea   Ellora Sanctuary
  Akrat Plains   Turimnan Valley   Magmapora   World